Last updated
Last updated
Once all necessary configurations are set up, proceed with the building and deployment process:
MnI iR SDK supports deployment for WebGL and Windows systems. Choose the appropriate target system based on your project requirements.
If your target platform is WebGL then you need to add "UNITY_WEBGL" into the scripting define symbols settings.
Compression format should be gzip.
Once required settings are applied, follow to this to host your experience.